var Sprite = function(_x, _y, _w, _h, _c)
{

        /*this.img = new Image();
        this.img.src = file;*/
        
        this.visible = true;
		
        this.position = {
            x: _x,
            y: _y
        }
        
        this.size = {
            width: _w,
            height: _h
        }

        this.color = _c;
        
        this.update = function()
        {
            
        }

        this.draw = function()
        {
            ctx.restore();
            ctx.fillStyle = this.color;
            ctx.fillRect(this.position.x, this.position.y, this.size.width, this.size.height);
            console.log("É mó merda");
            ctx.save();
            
        }
}